Violence against women is an ugly reality that's all too common, no matter what walk of life people come from. Yet, video games tend to portray it in only a few cliched ways, to create a sense of environment and tone and cheaply get a reaction out of players. That's a problem.
The latest Tropes vs. Women in Video Games video from scholar/critic Anita Sarkeesian looks at what she calls the women-as-decoration trope in latter-day titles. Sarkeesian breaks down how the trope gets used both in the games themselves and in marketing campaigns meant to sell them. Part of what Sarkeesian finds problematic about the trope is that, in game narratives, these background women's inclusion in the story don't contribute anything meaningful to the story but are rather designed to elicit shock or titillation. The games often don't offer players or main characters any investment in these encounters other than simply playing out a quest line.
The other thing that is interesting to point out is, is that this scumfuck disables comments on her vids. Likes vomiting toxic shit, but can't handle constructive feedback against it. https://www.youtube.com/channel/UC7Edgk9RxP7Fm7vjQ1d-cDA